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Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians.

Kerui RenLihan JiangTao LuMulin YuLinning XuZhangkai NiBo Dai
Published in: CoRR (2024)
Keyphrases
  • real time rendering
  • computer graphics
  • image based rendering
  • image synthesis
  • gpu implementation
  • frame rate
  • real time
  • three dimensional
  • general purpose
  • point cloud
  • free form