Apo-games: a case study for reverse engineering variability from cloned Java variants.
Jacob KrügerWolfram FenskeThomas ThümDirk AporiusGunter SaakeThomas LeichPublished in: SPLC (2018)
Keyphrases
- reverse engineering
- object oriented
- software engineering
- software maintenance
- computer aided design
- gene regulatory networks
- dynamic analysis
- open source
- programming language
- game theory
- legacy systems
- video games
- business rules
- software product
- conceptual schema
- reverse engineer
- database applications
- case study
- source code
- android application
- software product line
- java programs
- program understanding
- genetic regulatory networks
- platform independent
- game playing
- computer games
- database
- legacy software systems
- software evolution
- query language
- databases