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Designing an Educational Virtual Reality Application to Learn Ergonomics in a Work Place.
Elisabeth Mayer
Klara Kriszun
Luisa Merz
Katja Radon
Marie Astrid Garrido
Dieter August Kranzlmüller
Published in:
IMX (2021)
Keyphrases
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virtual reality
virtual environment
computer graphics
collaborative virtual environments
augmented reality
computer animation
multi sensory
virtual world
three dimensional
photorealistic
real time
virtual museum
educational games
tangible user interface
human body
knowledge discovery
multi agent
multimedia