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Non-line-of-sight Reconstruction Using Efficient Transient Rendering.
Julian Iseringhausen
Matthias B. Hullin
Published in:
ACM Trans. Graph. (2020)
Keyphrases
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cost effective
real time
compressive sensing
computer graphics
computationally efficient
high quality
artificial intelligence
multiscale
video sequences
lightweight
single image
image processing
steady state
database
texture mapping
compressed sensing
real time rendering