Real Time In-Game Playstyle Classification Using a Hybrid Probabilistic Supervised Learning Approach.
Lindsay John ArendseBranden IngramBenjamin RosmanPublished in: SACAIR (2022)
Keyphrases
- supervised learning
- real time
- class labels
- unsupervised learning
- supervised machine learning
- supervised classification
- training set
- classification accuracy
- learning algorithm
- machine learning
- automatic classification
- statistical learning
- pattern recognition
- feature vectors
- decision trees
- classification algorithm
- decision rules
- training samples
- text classification
- feature space
- image classification
- data sets
- accurate classification
- classification systems
- feature extraction
- training data
- bayesian networks
- video games
- support vector
- low cost
- classification method
- classification models
- generalization error
- probabilistic model
- classification scheme
- multi class
- prior probabilities
- nash equilibria
- generative model
- vision system