Validation of EGameFlow: A Self-Report Scale for Measuring User Experience in Video Game Play.
Chen Shu-HuiWann-Yih WuJason DennisonPublished in: Comput. Entertain. (2018)
Keyphrases
- serious games
- user experience
- game play
- lecture videos
- video games
- user behavior
- game engine
- game design
- end users
- computer games
- user interface
- user studies
- game development
- user interaction
- multimedia
- video content
- video sequences
- video data
- game based learning
- emerging technologies
- digital games
- user engagement
- mobile applications
- artificial intelligence
- video frames
- interface design
- online advertising
- learning tools
- game players
- learning experience
- game ai