Realizing OpenGL: Two Implementations of One Architecture.
Mark J. KilgardPublished in: Workshop on Graphics Hardware (1997)
Keyphrases
- software implementation
- management system
- hardware architectures
- software engineering
- real time
- network architecture
- three dimensional
- hardware architecture
- software architecture
- efficient implementation
- design considerations
- data flow
- multi layer
- hardware implementation
- design principles
- augmented reality
- multiscale
- information systems
- databases