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The effectiveness of a marketing virtual reality learning simulation: A quantitative survey with psychophysiological measures.
Billy Sung
Enrique Mergelsberg
Min Teah
Brandon D'Silva
Ian Phau
Published in:
Br. J. Educ. Technol. (2021)
Keyphrases
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virtual reality
virtual environment
computer graphics
learning algorithm
three dimensional
virtual world
interactive virtual
data mining
quantitative measures
real time
image processing
mathematical model
augmented reality
photorealistic
virtual humans