Using video to create avators in virtual reality.
Joseph A. InsleyDaniel J. SandinThomas A. DeFantiPublished in: SIGGRAPH Visual Proceedings (1997)
Keyphrases
- virtual reality
- virtual environment
- special effects
- three dimensional
- virtual world
- virtual reality technology
- augmented reality
- multimedia
- video sequences
- virtual humans
- computer animation
- video data
- photorealistic
- interactive virtual
- video content
- computer graphics
- video frames
- image processing
- signal processing
- visual data mining
- collaborative virtual environments
- real time
- pattern recognition
- virtual training
- machine learning