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Learning to Play Hard Exploration Games Using Graph-Guided Self-Navigation.

Enmin ZhaoRenye YanKai LiLijuan LiJunliang Xing
Published in: IJCNN (2021)
Keyphrases
  • language learning
  • mobile learning
  • learning process
  • supervised learning
  • random walk
  • learning systems
  • learning tasks
  • neural network
  • video games
  • indoor environments
  • helping students