Designing with Autonomous Tools: Video Games, Procedural Generation, and Creativity.
Stefan SeidelNicholas BerenteJohn GibbsPublished in: ICIS (2019)
Keyphrases
- video games
- learning experience
- game play
- authoring tool
- educational games
- game design
- game engine
- game playing
- cooperative
- object oriented
- computer games
- serious games
- playing games
- game based learning
- artificial intelligence
- learning tools
- robotic systems
- end users
- reinforcement learning
- multimedia
- commercial games
- learning algorithm