Lessons Learned from Designing and Implementing Interaction Mechanics for Viewer Participation in Game Streaming.
Pavel MrázekPejman Mirza-BabaeiGünter WallnerSimone KriglsteinPublished in: INTERACT (4) (2023)
Keyphrases
- lessons learned
- case study
- future directions
- game theory
- virtual characters
- educational games
- participatory design
- user interaction
- computer games
- game playing
- video games
- dialogue games
- multimodal interaction
- grounded theory
- design science
- game theoretic
- video streaming
- game design
- virtual world
- game play
- human computer interaction
- multi agent
- imperfect information
- decision making
- data sets
- real time