Virtual Characters as Emotional Interaction Element in the User Interfaces.
Amalia OrtizDavid OyarzunMaria del Puy CarreteroNestor Garay-VitoriaPublished in: AMDO (2006)
Keyphrases
- virtual characters
- user interface
- virtual environment
- social interaction
- embodied conversational agents
- crowd simulation
- serious games
- emotional state
- cognitive architecture
- synthetic characters
- human computer interaction
- social networks
- educational games
- virtual humans
- learning systems
- three dimensional
- image processing
- knowledge base