Review Article: Game theories, technologies and techniques of play: Bernard Perron and Mark J. P. Wolf, eds, The Video Game Theory Reader 2. New York: Routledge, 2009. xix + 430 pp. ISBN 978 - 041 - 596283 - 4 Nick Montfort and Ian Bogost, Racing the Beam: The Atari Video Computer System. Cambridge, MA: MIT Press, 2009, 180 pp. ISBN 978 - 0 - 262 - 01257 - 7 James Newman, Playing With Videogames. New York: Routledge, 2008. x + 207 pp. ISBN 978 - 0 - 415 - 38523 - 7.
Noah ArceneauxPublished in: New Media Soc. (2010)
Keyphrases
- game theory
- video games
- computer systems
- game playing
- game theoretic
- imperfect information
- nash equilibrium
- computer games
- cooperative
- mit press
- nash equilibria
- data processing
- resource allocation
- game design
- game players
- human computation
- game play
- learning experience
- multi agent systems
- cooperative game theory
- decision theory
- online game
- data mining
- solution concepts
- game engine
- boolean games
- educational games
- learning process
- optimal solution
- reinforcement learning