Gamification, User-Centered Design and Learning Objectives as the Basis for a Minigame-Based Cardiovascular Anatomy ITS.
Reva FreedmanVirginia NaplesIan SullivanLucas EdwardsDean LabarberaPublished in: ITS (2022)
Keyphrases
- user centered design
- learning objectives
- game design
- serious games
- learning activities
- user centered
- intermediate level
- instructional design
- game mechanics
- learning outcomes
- user experience
- learning tools
- e learning
- learning experience
- educational games
- video games
- virtual environment
- educational content
- user behavior
- learning environment