Channels matter: Multimodal connectedness, types of co-players and social capital for Multiplayer Online Battle Arena gamers.
Jingbo MengDmitri WilliamsCuihua ShenPublished in: Comput. Hum. Behav. (2015)
Keyphrases
- online game
- social capital
- game play
- online gaming
- multi player
- computer games
- critical mass
- social support
- educational games
- game based learning
- virtual communities
- information flow
- human capital
- online communities
- role playing game
- information and communication technologies
- online learning
- public sector
- group discussion
- website design
- information systems
- game playing
- artificial intelligence
- video games