Audio haptic videogaming for developing wayfinding skills in learners who are blind.
Jaime SánchezMárcia de Borba CamposMatías EspinozaLotfi B. MerabetPublished in: IUI (2014)
Keyphrases
- virtual environment
- lifelong learning
- cognitive apprenticeship
- communication skills
- learning objectives
- learning processes
- visual information
- multimedia
- e learning
- critical thinking
- learning process
- learning goals
- language learning
- life long
- life long learning
- learning experience
- learning systems
- serious games
- medical students
- thinking skills
- social skills
- blind and visually impaired
- learning community
- learning strategies
- collaborative learning
- subject matter
- learning resources
- virtual reality
- signal processing
- learning environment
- high fidelity
- learning scenarios
- vocabulary learning
- higher education
- learning styles
- skill levels
- young students