Science Gamers, Citizen Scientists, and Dabblers: Characterizing Player Engagement in Two Citizen Science Games.
Jian TangNathan R. PrestopnikPublished in: Int. J. Hum. Comput. Interact. (2023)
Keyphrases
- game play
- game mechanics
- computational science
- video games
- computer science
- digital games
- scientific communities
- computer games
- game design
- scientific knowledge
- online game
- multi player
- educational games
- earth science
- artificial intelligence
- serious games
- game playing
- learning experience
- game based learning
- government services
- learning processes
- middle school
- e government
- game players
- game development
- environmental sciences
- boolean games
- relationship management
- knowledge economy
- data mining
- learning environment
- social media
- repeated games
- scientific data
- helping students
- high energy physics
- two player games
- computer scientists
- public services
- information systems
- science education