Training Archived Physical Skill through Immersive Virtual Environment.
Taihei KojimaAtsushi HiyamaTakahiro MiuraMichitaka HirosePublished in: HCI (13) (2014)
Keyphrases
- virtual environment
- virtual training
- physical environment
- virtual space
- virtual reality
- serious games
- virtual world
- multi user
- computer graphics
- physical space
- virtual humans
- haptic interaction
- interaction model
- motor skills
- skill acquisition
- role play
- collision detection
- virtual characters
- virtual agents
- physical world
- virtual learning environments
- learning processes
- real world
- synthetic characters
- learning environment