A fast no-rejection algorithm for the Category Game
Francesca TriaAnimesh MukherjeeAndrea BaronchelliAndrea PuglisiVittorio LoretoPublished in: CoRR (2010)
Keyphrases
- detection algorithm
- dynamic programming
- learning algorithm
- preprocessing
- k means
- theoretical analysis
- computational complexity
- simulated annealing
- optimization algorithm
- experimental evaluation
- times faster
- search space
- improved algorithm
- np hard
- convergence rate
- high accuracy
- clustering method
- recognition algorithm
- matching algorithm
- monte carlo
- tree structure
- input data
- segmentation algorithm
- computationally efficient
- expectation maximization
- particle swarm optimization
- data sets
- worst case
- cost function
- significant improvement
- similarity measure
- genetic algorithm