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Tabletop games using real environment and physical simulation.
Jérémy Laviole
Martin Hachet
Christophe Schlick
Published in:
FDG (2011)
Keyphrases
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real environment
augmented reality
high fidelity
physical space
dynamic environments
vision system
virtual environment
real world
real time
game players
real robot
control system
computer games
autonomous robots