The use of practitioners concepts of inclusivity to inform the planning of learning activities.
Emma BradburnPublished in: ICALT (2007)
Keyphrases
- learning activities
- cognitive skills
- learning processes
- learning objects
- learning environment
- mobile learning
- learning platform
- mobile devices
- learning process
- learning scenarios
- collaborative activities
- learning objectives
- learning design
- ubiquitous learning
- data mining
- activity theory
- e learning
- mobile technologies
- inquiry learning
- game based learning environment
- social interaction
- mobile phone
- databases
- interactive learning environments
- handheld computers
- learning spaces
- web based learning systems