Optimizing Player and Viewer Amusement in Suspense Video Games.
Pablo DelatorreCarlos LeónAlberto Salguero HidalgoAlan TapscottPublished in: IEEE Access (2019)
Keyphrases
- video games
- game play
- computer games
- learning experience
- playing games
- game players
- educational games
- game design
- game playing
- game mechanics
- serious games
- digital games
- game engine
- game development
- role playing game
- commercial games
- artificial intelligence
- computer supported collaboration
- human players
- game based learning
- learning tools
- quest atlantis