JGOMAS 2.0: A Capture-the-Flag Game Using Jason Agents and Human Interaction.
Luis HernándezSergio EsparciaVicente JuliánCarlos CarrascosaPublished in: PAAMS (Workshops) (2016)
Keyphrases
- human interaction
- multi agent systems
- game theoretic
- game theory
- multi agent simulation
- multi agent
- human computer interaction
- agent oriented programming language
- minority game
- real time strategy games
- human interactions
- intelligent agents
- autonomous agents
- cooperative
- bdi agents
- nash equilibria
- opponent modeling
- multiagent systems
- multiple agents
- coalitional games
- dialogue games
- physical environment
- software agents
- resource allocation
- stochastic games
- game play
- cooperative game
- external information
- rational agents
- learning agents
- computer games
- video games
- evolutionary game
- game playing
- two player games
- coalition formation
- agent architecture
- computer poker
- nash equilibrium
- agent model
- mixed strategy
- educational games
- relational databases
- dynamic environments
- human players
- human operators
- virtual characters