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Real-Time Interaction with a Humanoid Avatar in an Immersive Table Tennis Simulation.
Stephan Rusdorf
Guido Brunnett
Mario Lorenz
Tobias Winkler
Published in:
IEEE Trans. Vis. Comput. Graph. (2007)
Keyphrases
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real time
human computer interaction
virtual world
table tennis
virtual reality
virtual environment
key features
control system
vision system
virtual space
computer vision
user interface
collaborative learning
mathematical models
simulation environment