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Social Practices based characters in a Robotic Storytelling System.
Adriana Bono
Agnese Augello
Manuel Gentile
Salvatore Gaglio
Published in:
RO-MAN (2020)
Keyphrases
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social practices
mobile robot
real time
knowledge practices
digital storytelling
robotic systems
video games
handwritten characters
optical character recognition
machine learning
e learning
digital libraries
knowledge management