Automata Quest: NCAs as a Video Game Life Mechanic.
Hiroki SatoTanner LundTakahide YoshidaAtsushi MasumoriPublished in: CoRR (2023)
Keyphrases
- video games
- learning experience
- learning tools
- educational games
- game play
- computer games
- game design
- cellular automata
- regular expressions
- serious games
- finite automata
- commercial games
- game playing
- daily life
- game based learning
- tree automata
- game players
- game engine
- probabilistic automata
- middle school
- finite state
- turing machine