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Fast Wavelet Based Volume Rendering by Accumulation of Transparent Texture Maps.

Lars LippertMarkus H. Gross
Published in: Comput. Graph. Forum (1995)
Keyphrases
  • volume rendering
  • graphics hardware
  • volume data
  • texture mapping
  • volume visualization
  • ray casting
  • direct volume rendering
  • feature extraction
  • multiresolution
  • ct data
  • x ray
  • automatic segmentation