Exploring Children's Use of a Remotely Controlled Surfacebot Character for Storytelling.
Alejandro CataláMariët TheuneDennis ReidsmaSilke ter StalDirk HeylenPublished in: INTETAIN (2017)
Keyphrases
- card game
- pilot study
- video games
- digital storytelling
- computer games
- young children
- handwritten characters
- computer vision
- data analysis
- educational software
- optical character recognition
- multi user environment
- school children
- interactive storytelling
- neural network
- virtual environment
- multiscale
- information retrieval