A review of immersive virtual reality serious games to enhance learning and training.
David ChecaAndrés BustilloPublished in: Multim. Tools Appl. (2020)
Keyphrases
- serious games
- virtual reality
- virtual environment
- virtual world
- virtual training
- game engine
- computer graphics
- game play
- augmented reality
- virtual reality technology
- virtual space
- virtual characters
- game development
- multi user
- interactive virtual
- social skills
- virtual humans
- photorealistic
- computer animation
- e learning
- video games
- digital libraries
- three dimensional
- image processing
- soft skills
- metadata
- computer vision