B2C business models for museum and cultural travel mixed reality solutions.
Olli I. HeimoTuomas MäkiläTimo KorkalainenLauri ViinikkalaTeijo LehtonenPublished in: MindTrek (2016)
Keyphrases
- business models
- mixed reality
- augmented reality
- digital museum
- electronic commerce
- virtual world
- distance learning
- life cycle
- case study
- computer generated imagery
- conceptual framework
- cloud computing
- virtual reality
- intelligent environments
- human computer interaction
- virtual objects
- cultural heritage
- service quality
- virtual humans
- real environment
- database systems
- metadata
- data sets