Exploring Children's Verbal and Acoustic Synchrony: Towards Promoting Engagement in Speech-Controlled Robot-Companion Games.
Theodora ChaspariSamer Al MoubayedJill Fain LehmanPublished in: INTERPERSONAL@ICMI (2015)
Keyphrases
- audio visual
- sound source
- computer games
- hearing impaired
- educational games
- computer controlled
- speech signal
- speech recognition
- mobile robot
- game mechanics
- speech sounds
- digital games
- autistic children
- speech recognition systems
- acoustic features
- multi modal
- speech recognition technology
- human robot interaction
- game play
- source localization
- automatic speech recognition
- acoustic signal
- robotic systems
- emotional speech
- learning environment
- speech recognizers
- humanoid robot
- game design
- multi robot
- game playing
- pilot study
- vision system
- young children
- broadcast news
- path planning
- game theory
- autonomous robots
- speaker verification
- collaborative interactions
- formant frequencies
- multi user environment
- video games
- visual data
- emotional state
- skill learning
- acoustic models
- language skills
- motor skills
- speech synthesis
- prosodic features
- game theoretic
- card game
- emotion recognition
- visual information
- playing games
- spoken language
- vowel phonemes