Analysing the Fitness Landscape of an Abstract Real-Time Strategy Game.
David KeaveneyColm O'RiordanPublished in: GAMEON (2008)
Keyphrases
- fitness landscape
- real time strategy games
- evolutionary algorithm
- evolutionary computation
- case based planning
- search space
- multi agent
- wider range
- particle swarm optimizer
- genetic algorithm
- crossover and mutation
- imperfect information
- evolutionary search
- multi objective
- state space
- computational intelligence
- genetic programming
- artificial intelligence