Adapting an immersive virtual reality system for rehabilitation.
Rachel KizonyNoomi KatzPatrice L. (Tamar) WeissPublished in: Comput. Animat. Virtual Worlds (2003)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- augmented reality
- computer graphics
- virtual reality technology
- three dimensional
- virtual space
- computer animation
- photorealistic
- visual data mining
- computer interface
- virtual museum
- interactive virtual
- virtual training
- multi sensory
- virtual reality environments
- collaborative virtual environments
- force feedback
- virtual laboratory
- virtual humans
- ambient intelligence
- human computer interaction
- data analysis