Enabling Real-Time Prediction of In-game Deaths through Telemetry in Counter-Strike: Global Offensive.
Stefan MarshallParis Mavromoustakos BlomPieter SpronckPublished in: FDG (2022)
Keyphrases
- real time
- prediction accuracy
- game theory
- prediction algorithm
- united states
- prediction model
- perfect information
- low cost
- computer games
- nash equilibrium
- role playing
- nash equilibria
- global information
- game theoretic
- game design
- educational games
- prediction error
- control system
- game play
- game playing
- vision system
- high speed
- cooperative
- database systems