How Body Movement Influences Virtual Reality Analgesia?
Marcin CzubJoanna PiskorzPublished in: iTAG (2014)
Keyphrases
- virtual reality
- body movements
- motion capture
- virtual environment
- computer graphics
- automatic analysis
- virtual world
- photorealistic
- augmented reality
- focus of attention
- interactive virtual
- humanoid robot
- three dimensional
- virtual reality technology
- virtual humans
- virtual museum
- pattern recognition
- computer animation
- multi sensory
- tangible user interface
- virtual training
- visual data mining
- multi user
- human body
- data analysis
- image sequences