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Getting Healthy by Catching Them All: A Study on the Relationship Between Player Orientations and Perceived Health Benefits in an Augmented Reality Game.
Jonna Koivisto
Aqdas Malik
Bahadir Gurkan
Juho Hamari
Published in:
HICSS (2019)
Keyphrases
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augmented reality
learning games
human computer interaction
multi user
markerless
mixed reality
virtual objects
massively multiplayer online role playing games
promising experimental results demonstrate
virtual world
video games
real scenes