An experiment on how graduating students represent software designs.
Silvana MorenoDiego VallespirMartín SolariPublished in: CIBSE (2022)
Keyphrases
- educational software
- learning environment
- computer software
- student learning
- e learning
- learning experience
- undergraduate students
- collaborative learning
- learning activities
- learning styles
- higher education
- learning outcomes
- software systems
- software development
- high school students
- software engineers
- college students
- control group
- university students
- high school
- organic chemistry
- software design
- engineering courses
- grade students
- middle school
- learning community
- user interface
- statistically significant
- software architecture
- intelligent tutoring systems
- computer programming
- language learning
- elementary school
- subject matter
- distance education
- learning analytics
- design principles
- computer systems
- source code
- computer science students
- learning process
- design tools