Evaluation of Pervasive Games: Recruitment of Qualified Participants Through Preparatory Game Phases.
Vlasios KasapakisDamianos GavalasThomas ChatzidimitrisPublished in: IoT360 (1) (2014)
Keyphrases
- video games
- computer games
- game theory
- game playing
- nash equilibria
- game play
- game theoretic
- nash equilibrium
- game design
- educational games
- digital games
- imperfect information
- game development
- board game
- game players
- game programming
- game tree search
- perfect information
- monte carlo tree search
- serious games
- winning strategy
- online game
- two player games
- opponent modeling
- extensive form games
- general game playing
- learning games
- game based learning
- simulation game
- cooperative game
- human computation
- mixed strategy
- adventure game
- mobile games
- coalitional games
- information technology
- fictitious play
- turn taking
- game engine
- multi agent
- minority game
- context aware