A spatial partitioning heuristic for automatic adjustment of the 3D navigation speed in multiscale virtual environments.
Henrique TaunayVinicius RodriguesRodrigo BragaPablo EliasLuciano P. ReisAlberto Barbosa RaposoPublished in: 3DUI (2015)
Keyphrases
- virtual environment
- multiscale
- virtual reality
- virtual world
- computer graphics
- multi user
- physical environment
- spatial data
- learning processes
- real time
- virtual characters
- serious games
- image processing
- spatial information
- collision detection
- virtual objects
- wavelet transform
- role play
- natural interaction
- synthetic characters
- virtual space
- virtual agents
- online learning
- optimal solution
- information systems