A man-machine vehicle routing and dispatching system using interactive computer graphics.
Jay R. HamannPublished in: SIGGRAPH (1974)
Keyphrases
- computer graphics
- man machine
- vehicle routing
- image synthesis
- travel time
- column generation
- computer vision
- vehicle routing problem
- image processing
- virtual reality
- logistics distribution
- virtual environment
- computer vision and computer graphics
- routing problem
- photorealistic
- vehicle routing and scheduling
- image based rendering
- vehicle routing problems with time windows
- realistic rendering
- geometric models
- scheduling problem
- computer animation
- computer generated images
- real world objects
- photographic images
- linear program
- machine learning
- geometric modeling
- computer aided design
- optimization problems
- branch and bound
- computer generated imagery