Comparing immersive Virtual Reality to mobile applications in foreign language learning in higher education: a quasi-experiment.
Iolie NicolaidouPetros PissasDimitrios BoglouPublished in: Interact. Learn. Environ. (2023)
Keyphrases
- virtual reality
- mobile applications
- foreign language
- learning in higher education
- mobile learning
- language learning
- mobile devices
- learning tools
- mobile phone
- computer assisted
- virtual environment
- higher education
- st century
- computer assisted language learning
- augmented reality
- computer graphics
- context aware
- virtual reality technology
- blended learning
- user experience
- virtual reality environments
- e learning
- end users
- virtual humans
- three dimensional
- tangible user interface
- emerging technologies
- virtual museum
- educational games
- learning technologies
- virtual world
- foreign language learning
- learning activities
- interactive virtual
- image processing
- virtual space
- natural language processing
- target language
- learning management systems
- distance learning
- learning experience
- mobile apps
- pattern recognition