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An examination of TIC-TAC-TOE like games.

Robert C. Gammill
Published in: AFIPS National Computer Conference (1974)
Keyphrases
  • tic tac toe
  • game playing
  • video games
  • board game
  • imperfect information
  • game tree
  • game development
  • learning experience
  • computer games
  • game play
  • learning outcomes
  • attitudes toward
  • game players
  • game programming