Authentic Problem-Based Learning with Augmented Reality.
J. Todd OgleDavid HicksAaron JohnsonThomas W. TuckerPublished in: ICLS (2018)
Keyphrases
- augmented reality
- problem based learning
- supporting collaborative
- case study
- mixed reality
- data collection
- virtual reality
- tutoring system
- higher education
- human computer interaction
- learning environment
- virtual objects
- user interface
- learning activities
- real world
- real environment
- dynamic environments
- camera tracking
- head mounted display
- software engineering
- real scenes
- fiducial markers
- tangible interaction
- face to face collaborative learning