Immersive technologies in health professions education: A bibliometric analysis.
Shan LiPublished in: Comput. Educ. X Real. (2024)
Keyphrases
- st century
- bibliometric analysis
- social sciences
- role play
- virtual reality technology
- virtual world
- search based software engineering
- multimedia technology
- virtual environment
- virtual reality
- digital technologies
- information society
- emerging technologies
- health services
- information and communications technology
- innovative ways
- social computing
- educational practices
- medical care
- academic institutions
- internet technology
- human computer interaction
- mobile learning
- mobile technologies
- learning environment
- advanced technologies
- information and communication technologies
- serious games
- educational technology
- educational institutions
- educational activities
- data mining
- health informatics
- information infrastructure
- distance learning
- health care
- higher education
- health information systems
- web technologies
- development of information technology
- educational settings
- technological innovations
- learning platforms
- multi user
- particle swarm optimization
- e learning
- artificial intelligence