Investigating the Influence of Sound Source Visualization on the Ventriloquism Effect in an Auralized Virtual Reality Environment.
Nigel FrangenbergKristoffer WaldowArnulph FuhrmannPublished in: VR Workshops (2021)
Keyphrases
- virtual reality
- virtual reality technology
- virtual training
- virtual world
- virtual environment
- sound source
- visual data mining
- virtual humans
- virtual space
- three dimensional
- augmented reality
- real environment
- computer graphics
- virtual reality environments
- mobile robot
- sound signals
- real time
- virtual museum
- multi sensory
- interactive virtual
- autonomous agents
- visual exploration
- visualization tool
- human computer interaction
- language model
- image retrieval
- pattern recognition
- machine learning
- real world