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An Implementation of the "Guess Who?" Game Using CLIP.

Arnau Martí-SarriVíctor Rodríguez-Fernández
Published in: IDEAL (2021)
Keyphrases
  • game theory
  • video games
  • neural network
  • social networks
  • educational games
  • implementation issues
  • database
  • cooperative
  • supply chain
  • game theoretic
  • stochastic games