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The 'Active Novel': an investigation of the creative interface between the graphic novel and the video game.
Tomas Iverson
Published in:
Comput. Games J. (2012)
Keyphrases
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video games
game engine
learning experience
game play
educational games
learning tools
user interface
game development
game design
computer games
game playing
middle school
serious games
game based learning
interface design
game players
e learning