Planning Against Adversary in Zero-Sum Games: Heuristics for Selecting and Ordering Critical Actions.
Lukás ChrpaPavel RytírRostislav HorcíkPublished in: SOCS (2020)
Keyphrases
- planning graph
- classical planning
- heuristic search
- plan recognition
- stochastic domains
- decision theoretic
- planning problems
- planning tasks
- partial plans
- action selection
- multi valued
- macro actions
- forward search
- domain independent
- control knowledge
- world model
- external events
- state space
- plan execution
- state space search
- action sequences
- search algorithm
- partially observable
- ai planning
- ordering constraints
- initial state
- optimal strategy
- goal directed
- heuristic function
- ordering heuristics
- search strategies
- macro operators
- intelligent behavior
- plan generation
- planning process
- temporal planning
- partial observability
- decision theoretic planning
- planning domains
- situation calculus
- human activities
- international planning competition