VR-Based Self Brain Surgery Game System by Deformable Volumetric Image Visualization.
Naoto KumeKazuya OkamotoTakashi TsukasaHiroyuki YoshiharaPublished in: HCI (14) (2007)
Keyphrases
- volumetric images
- deformable models
- imaging modalities
- surgical procedures
- virtual world
- virtual reality
- medical images
- deformation field
- virtual environment
- image guided
- image acquisition
- medical image analysis
- three dimensional
- video games
- medical imaging
- computer assisted
- computer games
- intraoperative
- data analysis
- virtual space
- image segmentation
- game play
- low contrast
- force feedback
- minimally invasive
- mr images
- medical data
- anatomical structures
- boundary conditions
- educational games
- computer aided
- augmented reality
- image registration
- image analysis
- serious games
- object boundaries